Warrior

Level   Skill Description SP
20 Boost HP Boost HP (1) Increases one's maximum HP. 3700
20 Heavy Armor Mastery Heavy Armor Mastery (1) Increases P. Def. when wearing heavy armor. 1900
20 Heavy Armor Mastery Heavy Armor Mastery (2) Increases P. Def. when wearing heavy armor. 1900
20 Light Armor Mastery Light Armor Mastery (1) Increases P. Def. and Evasion when wearing light armor. 1900
20 Light Armor Mastery Light Armor Mastery (2) Increases P. Def. and Evasion when wearing light armor. 1900
20 Polearm Mastery Polearm Mastery (1) Increases P. Atk. when using a Polearm. 3700
20 Power Smash Power Smash (1) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible. 1200
20 Power Smash Power Smash (2) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit possible. 1200
20 Power Smash Power Smash (3) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit possible. 1200
20 Stun Attack Stun Attack (1) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 30. 1200
20 Stun Attack Stun Attack (2) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 33. 1200
20 Stun Attack Stun Attack (3) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 35. 1200
20 Sword Blunt Mastery Sword Blunt Mastery (1) Increases P. Atk when using a sword or blunt weapon. 3700
20 Vicious Stance Vicious Stance (1) Increases one's critical attack power. MP will be consumed continuously. 3700
20 War Cry War Cry (1) Momentarily increases P. Atk. Effect 1. 3700
20 Wild Sweep Wild Sweep (1) Strike multiple enemies while equiping a pole-arm. Power 90. Over-hit possible. 1200
20 Wild Sweep Wild Sweep (2) Strike multiple enemies while equiping a pole-arm. Power 97. Over-hit possible. 1200
20 Wild Sweep Wild Sweep (3) Strike multiple enemies while equiping a pole-arm. Power 105. Over-hit possible. 1200
24 Accuracy Accuracy (1) Increases one's Accuracy. Continuously consumes MP. 6400
24 Fast HP Recovery Fast HP Recovery (1) Increases HP recovery speed. 6400
24 Heavy Armor Mastery Heavy Armor Mastery (3) Increases P. Def. when wearing heavy armor. 3200
24 Heavy Armor Mastery Heavy Armor Mastery (4) Increases P. Def. when wearing heavy armor. 3200
24 Light Armor Mastery Light Armor Mastery (3) Increases P. Def. and Evasion when wearing light armor. 3200
24 Light Armor Mastery Light Armor Mastery (4) Increases P. Def. and Evasion when wearing light armor. 3200
24 Polearm Mastery Polearm Mastery (2) Increases P. Atk. when using a Polearm. 6400
24 Power Smash Power Smash (4) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible. 2100
24 Power Smash Power Smash (5) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit possible. 2100
24 Power Smash Power Smash (6) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit possible. 2100
24 Stun Attack Stun Attack (4) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 41. 2100
24 Stun Attack Stun Attack (5) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 44. 2100
24 Stun Attack Stun Attack (6) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 48. 2100
24 Sword Blunt Mastery Sword Blunt Mastery (2) Increases P. Atk when using a sword or blunt weapon. 6400
24 Vicious Stance Vicious Stance (2) Increases one's critical attack power. MP will be consumed continuously. 6400
24 Vital Force Vital Force (1) Allows quick recovery while one is sitting. 6400
24 Wild Sweep Wild Sweep (4) Strike multiple enemies while equiping a pole-arm. Power 123. Over-hit possible. 2100
24 Wild Sweep Wild Sweep (5) Strike multiple enemies while equiping a pole-arm. Power 132. Over-hit possible. 2100
24 Wild Sweep Wild Sweep (6) Strike multiple enemies while equiping a pole-arm. Power 143. Over-hit possible. 2100
28 Battle Roar Battle Roar (1) Temporarily increases maximum HP and restores HP. Effect 1. 12000
28 Boost HP Boost HP (2) Increases one's maximum HP. 12000
28 Heavy Armor Mastery Heavy Armor Mastery (5) Increases P. Def. when wearing heavy armor. 4000
28 Heavy Armor Mastery Heavy Armor Mastery (6) Increases P. Def. when wearing heavy armor. 4000
28 Heavy Armor Mastery Heavy Armor Mastery (7) Increases P. Def. when wearing heavy armor. 4000
28 Light Armor Mastery Light Armor Mastery (5) Increases P. Def. and Evasion when wearing light armor. 4000
28 Light Armor Mastery Light Armor Mastery (6) Increases P. Def. and Evasion when wearing light armor. 4000
28 Light Armor Mastery Light Armor Mastery (7) Increases P. Def. and Evasion when wearing light armor. 4000
28 Polearm Mastery Polearm Mastery (3) Increases P. Atk. when using a Polearm. 6000
28 Polearm Mastery Polearm Mastery (4) Increases P. Atk. when using a Polearm. 6000
28 Power Smash Power Smash (7) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible. 4000
28 Power Smash Power Smash (8) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit possible. 4000
28 Power Smash Power Smash (9) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit possible. 4000
28 Stun Attack Stun Attack (7) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 55. 4000
28 Stun Attack Stun Attack (8) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 59. 4000
28 Stun Attack Stun Attack (9) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 64. 4000
28 Sword Blunt Mastery Sword Blunt Mastery (3) Increases P. Atk when using a sword or blunt weapon. 6000
28 Sword Blunt Mastery Sword Blunt Mastery (4) Increases P. Atk when using a sword or blunt weapon. 6000
28 Vicious Stance Vicious Stance (3) Increases one's critical attack power. MP will be consumed continuously. 12000
28 Wild Sweep Wild Sweep (7) Strike multiple enemies while equiping a pole-arm. Power 165. Over-hit possible. 4000
28 Wild Sweep Wild Sweep (8) Strike multiple enemies while equiping a pole-arm. Power 177. Over-hit possible. 4000
28 Wild Sweep Wild Sweep (9) Strike multiple enemies while equiping a pole-arm. Power 191. Over-hit possible. 4000
32 Detect Insect Weakness Detect Insect Weakness (1) Temporarily increases P. Atk. against insects. 18000
32 Fast HP Recovery Fast HP Recovery (2) Increases HP recovery speed. 18000
32 Heavy Armor Mastery Heavy Armor Mastery (8) Increases P. Def. when wearing heavy armor. 6100
32 Heavy Armor Mastery Heavy Armor Mastery (9) Increases P. Def. when wearing heavy armor. 6100
32 Heavy Armor Mastery Heavy Armor Mastery (10) Increases P. Def. when wearing heavy armor. 6100
32 Light Armor Mastery Light Armor Mastery (8) Increases P. Def. and Evasion when wearing light armor. 6100
32 Light Armor Mastery Light Armor Mastery (9) Increases P. Def. and Evasion when wearing light armor. 6100
32 Light Armor Mastery Light Armor Mastery (10) Increases P. Def. and Evasion when wearing light armor. 6100
32 Polearm Mastery Polearm Mastery (5) Increases P. Atk. when using a Polearm. 9100
32 Polearm Mastery Polearm Mastery (6) Increases P. Atk. when using a Polearm. 9100
32 Power Smash Power Smash (10) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible. 6100
32 Power Smash Power Smash (11) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit possible. 6100
32 Power Smash Power Smash (12) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit possible. 6100
32 Stun Attack Stun Attack (10) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 73. 6100
32 Stun Attack Stun Attack (11) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 79. 6100
32 Stun Attack Stun Attack (12) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 84. 6100
32 Sword Blunt Mastery Sword Blunt Mastery (5) Increases P. Atk when using a sword or blunt weapon. 9100
32 Sword Blunt Mastery Sword Blunt Mastery (6) Increases P. Atk when using a sword or blunt weapon. 9100
32 Vicious Stance Vicious Stance (4) Increases one's critical attack power. MP will be consumed continuously. 18000
32 Vital Force Vital Force (2) Allows quick recovery while one is sitting. 18000
32 Wild Sweep Wild Sweep (10) Strike multiple enemies while equiping a pole-arm. Power 219. Over-hit possible. 6100
32 Wild Sweep Wild Sweep (11) Strike multiple enemies while equiping a pole-arm. Power 235. Over-hit possible. 6100
32 Wild Sweep Wild Sweep (12) Strike multiple enemies while equiping a pole-arm. Power 251. Over-hit possible. 6100
36 Boost HP Boost HP (3) Increases one's maximum HP. 31000
36 Heavy Armor Mastery Heavy Armor Mastery (11) Increases P. Def. when wearing heavy armor. 10000
36 Heavy Armor Mastery Heavy Armor Mastery (12) Increases P. Def. when wearing heavy armor. 10000
36 Heavy Armor Mastery Heavy Armor Mastery (13) Increases P. Def. when wearing heavy armor. 10000
36 Light Armor Mastery Light Armor Mastery (11) Increases P. Def. and Evasion when wearing light armor. 10000
36 Light Armor Mastery Light Armor Mastery (12) Increases P. Def. and Evasion when wearing light armor. 10000
36 Light Armor Mastery Light Armor Mastery (13) Increases P. Def. and Evasion when wearing light armor. 10000
36 Lionheart Lionheart (1) Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 1. 31000
36 Polearm Mastery Polearm Mastery (7) Increases P. Atk. when using a Polearm. 16000
36 Polearm Mastery Polearm Mastery (8) Increases P. Atk. when using a Polearm. 16000
36 Power Smash Power Smash (13) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible. 10000
36 Power Smash Power Smash (14) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit possible. 10000
36 Power Smash Power Smash (15) Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit possible. 10000
36 Stun Attack Stun Attack (13) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 96. 10000
36 Stun Attack Stun Attack (14) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 102. 10000
36 Stun Attack Stun Attack (15) A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 109. 10000
36 Sword Blunt Mastery Sword Blunt Mastery (7) Increases P. Atk when using a sword or blunt weapon. 16000
36 Sword Blunt Mastery Sword Blunt Mastery (8) Increases P. Atk when using a sword or blunt weapon. 16000
36 Vicious Stance Vicious Stance (5) Increases one's critical attack power. MP will be consumed continuously. 31000
36 Wild Sweep Wild Sweep (13) Strike multiple enemies while equiping a pole-arm. Power 287. Over-hit possible. 10000
36 Wild Sweep Wild Sweep (14) Strike multiple enemies while equiping a pole-arm. Power 306. Over-hit possible. 10000
36 Wild Sweep Wild Sweep (15) Strike multiple enemies while equiping a pole-arm. Power 326. Over-hit possible. 10000
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