Elven Oracle

Level   Skill Description SP
20 Anti Magic Anti Magic (5) Increases M. Def. 1600
20 Anti Magic Anti Magic (6) Increases M. Def. 1600
20 Battle Heal Battle Heal (4) Quickly recovers HP. Power 121. 1100
20 Battle Heal Battle Heal (5) Quickly recovers HP. Power 135. 1100
20 Battle Heal Battle Heal (6) Quickly recovers HP. Power 151. 1100
20 Boost Mana Boost Mana (1) Increases maximum MP. 3300
20 Concentration Concentration (1) Temporarily lowers the probability of magic being canceled due to damage. Effect 1. 3300
20 Disrupt Undead Disrupt Undead (1) Does damage to undead monsters. Power 19. 1600
20 Disrupt Undead Disrupt Undead (2) Does damage to undead monsters. Power 21. 1600
20 Group Heal Group Heal (4) Recovers party member’s HP. Power 97. 1100
20 Group Heal Group Heal (5) Recovers party member’s HP. Power 108. 1100
20 Group Heal Group Heal (6) Recovers party member’s HP. Power 121. 1100
20 Heal Heal (7) Recovers HP. Power 121. 1100
20 Heal Heal (8) Recovers HP. Power 135. 1100
20 Heal Heal (9) Recovers HP. Power 151. 1100
20 Kiss of Eva Kiss of Eva (1) Temporarily increases lung capacity. Effect 1. 3300
20 Light Armor Mastery Light Armor Mastery (1) Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. 1600
20 Light Armor Mastery Light Armor Mastery (2) Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. 1600
20 Might Might (2) Temporarily increases P. Atk. Effect 2. 3300
20 Quick Recovery Quick Recovery (1) Time between magic reuse shortens. 3300
20 Resurrection Resurrection (1) Resurrects a corpse. 3300
20 Robe Mastery Robe Mastery (1) Increases P. Def. when wearing a robe. 1600
20 Robe Mastery Robe Mastery (2) Increases P. Def. when wearing a robe. 1600
20 Weapon Mastery Weapon Mastery (3) Increases P. Atk. and M. Atk. 3300
20 Wind Shackle Wind Shackle (2) Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2. 3300
20 Wind Walk Wind Walk (1) Temporarily increases Speed. Effect 1. 3300
25 Agility Agility (1) Temporarily increases Evasion. Effect 1. 6500
25 Anti Magic Anti Magic (7) Increases M. Def. 3200
25 Anti Magic Anti Magic (8) Increases M. Def. 3200
25 Battle Heal Battle Heal (7) Quickly recovers HP. Power 176. 2200
25 Battle Heal Battle Heal (8) Quickly recovers HP. Power 185. 2200
25 Battle Heal Battle Heal (9) Quickly recovers HP. Power 195. 2200
25 Disrupt Undead Disrupt Undead (3) Does damage to undead monsters. Power 24. 3200
25 Disrupt Undead Disrupt Undead (4) Does damage to undead monsters. Power 25. 3200
25 Dryad Root Dryad Root (1) Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack. 2200
25 Dryad Root Dryad Root (2) Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack. 2200
25 Dryad Root Dryad Root (3) Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack. 2200
25 Fast Mana Recovery Fast Mana Recovery (1) Increases MP Recovery Speed. 6500
25 Fast Spell Casting Fast Spell Casting (1) Spell casting speed increases. 6500
25 Group Heal Group Heal (7) Recovers party member’s HP. Power 141. 2200
25 Group Heal Group Heal (8) Recovers party member’s HP. Power 148. 2200
25 Group Heal Group Heal (9) Recovers party member’s HP. Power 156. 2200
25 Heal Heal (10) Recovers HP. Power 176. 2200
25 Heal Heal (11) Recovers HP. Power 185. 2200
25 Heal Heal (12) Recovers HP. Power 195. 2200
25 Holy Weapon Holy Weapon (1) Temporary holy enhancement of physical attack. 6500
25 Light Armor Mastery Light Armor Mastery (3) Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. 3200
25 Light Armor Mastery Light Armor Mastery (4) Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. 3200
25 Mental Shield Mental Shield (1) Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Effect 1. 6500
25 Robe Mastery Robe Mastery (3) Increases P. Def. when wearing a robe. 3200
25 Robe Mastery Robe Mastery (4) Increases P. Def. when wearing a robe. 3200
25 Shield Shield (2) Temporarily increases P. Def. Effect 2. 6500
25 Sleep Sleep (1) Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. 2200
25 Sleep Sleep (2) Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. 2200
25 Sleep Sleep (3) Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. 2200
25 Weapon Mastery Weapon Mastery (4) Increases P. Atk. and M. Atk. 3200
25 Weapon Mastery Weapon Mastery (5) Increases P. Atk. and M. Atk. 3200
25 Wind Shackle Wind Shackle (3) Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2. 6500
30 Anti Magic Anti Magic (9) Increases M. Def. 6200
30 Anti Magic Anti Magic (10) Increases M. Def. 6200
30 Battle Heal Battle Heal (10) Quickly recovers HP. Power 224. 4100
30 Battle Heal Battle Heal (11) Quickly recovers HP. Power 234. 4100
30 Battle Heal Battle Heal (12) Quickly recovers HP. Power 245. 4100
30 Boost Mana Boost Mana (2) Increases maximum MP. 12000
30 Concentration Concentration (2) Temporarily lowers the probability of magic being canceled due to damage. Effect 2. 12000
30 Disrupt Undead Disrupt Undead (5) Does damage to undead monsters. Power 28. 6200
30 Disrupt Undead Disrupt Undead (6) Does damage to undead monsters. Power 30. 6200
30 Dryad Root Dryad Root (4) Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack. 4100
30 Dryad Root Dryad Root (5) Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack. 4100
30 Dryad Root Dryad Root (6) Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack. 4100
30 Group Heal Group Heal (10) Recovers party member’s HP. Power 179. 4100
30 Group Heal Group Heal (11) Recovers party member’s HP. Power 188. 4100
30 Group Heal Group Heal (12) Recovers party member’s HP. Power 196. 4100
30 Heal Heal (13) Recovers HP. Power 224. 4100
30 Heal Heal (14) Recovers HP. Power 234. 4100
30 Heal Heal (15) Recovers HP. Power 245. 4100
30 Light Armor Mastery Light Armor Mastery (5) Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. 6200
30 Light Armor Mastery Light Armor Mastery (6) Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. 6200
30 Quick Recovery Quick Recovery (2) Time between magic reuse shortens. 12000
30 Recharge Recharge (1) Restores one's MP. Power 49. 6200
30 Recharge Recharge (2) Restores one's MP. Power 52. 6200
30 Resurrection Resurrection (2) Resurrects a corpse. In addition, restores about 20% of Exp. 12000
30 Robe Mastery Robe Mastery (5) Increases P. Def. when wearing a robe. 6200
30 Robe Mastery Robe Mastery (6) Increases P. Def. when wearing a robe. 6200
30 Sleep Sleep (4) Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. 4100
30 Sleep Sleep (5) Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. 4100
30 Sleep Sleep (6) Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. 4100
30 Weapon Mastery Weapon Mastery (6) Increases P. Atk. and M. Atk. 6200
30 Weapon Mastery Weapon Mastery (7) Increases P. Atk. and M. Atk. 6200
30 Wind Shackle Wind Shackle (4) Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2. 12000
30 Wind Walk Wind Walk (2) Temporarily increases Speed. Effect 2. 12000
35 Anti Magic Anti Magic (11) Increases M. Def. 10000
35 Anti Magic Anti Magic (12) Increases M. Def. 10000
35 Battle Heal Battle Heal (13) Quickly recovers HP. Power 278. 6900
35 Battle Heal Battle Heal (14) Quickly recovers HP. Power 289. 6900
35 Battle Heal Battle Heal (15) Quickly recovers HP. Power 301. 6900
35 Cure Poison Cure Poison (2) Cures poisoning up to Effect 7. 21000
35 Decrease Weight Decrease Weight (1) Makes body lighter. Effect 1. 21000
35 Disrupt Undead Disrupt Undead (7) Does damage to undead monsters. Power 33. 10000
35 Disrupt Undead Disrupt Undead (8) Does damage to undead monsters. Power 36. 10000
35 Dryad Root Dryad Root (7) Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack. 6900
35 Dryad Root Dryad Root (8) Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack. 6900
35 Dryad Root Dryad Root (9) Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack. 6900
35 Fast HP Recovery Fast HP Recovery (1) Increases HP recovery speed. 21000
35 Fast Mana Recovery Fast Mana Recovery (2) Increases MP Recovery Speed. 21000
35 Group Heal Group Heal (13) Recovers party member’s HP. Power 222. 6900
35 Group Heal Group Heal (14) Recovers party member’s HP. Power 231. 6900
35 Group Heal Group Heal (15) Recovers party member’s HP. Power 241. 6900
35 Heal Heal (16) Recovers HP. Power 278. 6900
35 Heal Heal (17) Recovers HP. Power 289. 6900
35 Heal Heal (18) Recovers HP. Power 301. 6900
35 Light Armor Mastery Light Armor Mastery (7) Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. 10000
35 Light Armor Mastery Light Armor Mastery (8) Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor. 10000
35 Recharge Recharge (3) Restores one's MP. Power 57. 10000
35 Recharge Recharge (4) Restores one's MP. Power 60. 10000
35 Regeneration Regeneration (1) Temporarily increases HP recovery. Effect 1. 21000
35 Resist Poison Resist Poison (1) Temporarily increases resistance to poison. Effect 1. 21000
35 Robe Mastery Robe Mastery (7) Increases P. Def. when wearing a robe. 10000
35 Robe Mastery Robe Mastery (8) Increases P. Def. when wearing a robe. 10000
35 Sleep Sleep (7) Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. 6900
35 Sleep Sleep (8) Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. 6900
35 Sleep Sleep (9) Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect. 6900
35 Weapon Mastery Weapon Mastery (8) Increases P. Atk. and M. Atk. 10000
35 Weapon Mastery Weapon Mastery (9) Increases P. Atk. and M. Atk. 10000
35 Wind Shackle Wind Shackle (5) Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2. 21000
back