Palus Knight

Level   Skill Description SP
20 Defense Aura Defense Aura (2) Temporarily increases P. Def. Effect 2. 4700
20 Drain Health Drain Health (3) Transfers HP from an opponent to yourself. Power 24. 2300
20 Drain Health Drain Health (4) Transfers HP from an opponent to yourself. Power 26. 2300
20 Heavy Armor Mastery Heavy Armor Mastery (1) Increases P. Def. when wearing heavy armor. 1500
20 Heavy Armor Mastery Heavy Armor Mastery (2) Increases P. Def. when wearing heavy armor. 1500
20 Heavy Armor Mastery Heavy Armor Mastery (3) Increases P. Def. when wearing heavy armor. 1500
20 Magic Resistance Magic Resistance (1) Increases M. Def. 2300
20 Magic Resistance Magic Resistance (2) Increases M. Def. 2300
20 Poison Poison (1) Instantly poisons enemy. Effect 3. 4700
20 Shield Mastery Shield Mastery (1) Shield defense increases. 4700
20 Sword Blunt Mastery Sword Blunt Mastery (1) Increases P. Atk. when using a sword or blunt weapon. 4700
20 Ultimate Defense Ultimate Defense (1) Instantly increases P. Def. and M. Def. significantly. User must remain still while it is in effect. Power 1. 4700
24 Confusion Confusion (1) Throws the enemy into confusion and gets them to change the target of their attack. 8800
24 Deflect Arrow Deflect Arrow (1) Increases defense against bow attacks. Effect 1. 8800
24 Drain Health Drain Health (5) Transfers HP from an opponent to yourself. Power 28. 2900
24 Drain Health Drain Health (6) Transfers HP from an opponent to yourself. Power 29. 2900
24 Drain Health Drain Health (7) Transfers HP from an opponent to yourself. Power 31. 2900
24 Hate Hate (1) Provokes an opponent to attack. Power 655. 2900
24 Hate Hate (2) Provokes an opponent to attack. Power 679. 2900
24 Hate Hate (3) Provokes an opponent to attack. Power 703. 2900
24 Heavy Armor Mastery Heavy Armor Mastery (4) Increases P. Def. when wearing heavy armor. 2900
24 Heavy Armor Mastery Heavy Armor Mastery (5) Increases P. Def. when wearing heavy armor. 2900
24 Heavy Armor Mastery Heavy Armor Mastery (6) Increases P. Def. when wearing heavy armor. 2900
24 Magic Resistance Magic Resistance (3) Increases M. Def. 2900
24 Magic Resistance Magic Resistance (4) Increases M. Def. 2900
24 Magic Resistance Magic Resistance (5) Increases M. Def. 2900
24 Sting Sting (1) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 41. Effect 3. 2900
24 Sting Sting (2) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 44. Effect 3. 2900
24 Sting Sting (3) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 48. Effect 3. 2900
24 Sword Blunt Mastery Sword Blunt Mastery (2) Increases P. Atk. when using a sword or blunt weapon. 8800
28 Attack Aura Attack Aura (2) Temporarily increases P. Atk. Effect 2. 13000
28 Confusion Confusion (2) Throws the enemy into confusion and gets them to change the target of their attack. 13000
28 Drain Health Drain Health (8) Transfers HP from an opponent to yourself. Power 33. 4400
28 Drain Health Drain Health (9) Transfers HP from an opponent to yourself. Power 34. 4400
28 Drain Health Drain Health (10) Transfers HP from an opponent to yourself. Power 35. 4400
28 Hate Hate (4) Provokes an opponent to attack. Power 752. 4400
28 Hate Hate (5) Provokes an opponent to attack. Power 777. 4400
28 Hate Hate (6) Provokes an opponent to attack. Power 803. 4400
28 Heavy Armor Mastery Heavy Armor Mastery (7) Increases P. Def. when wearing heavy armor. 4400
28 Heavy Armor Mastery Heavy Armor Mastery (8) Increases P. Def. when wearing heavy armor. 4400
28 Heavy Armor Mastery Heavy Armor Mastery (9) Increases P. Def. when wearing heavy armor. 4400
28 Magic Resistance Magic Resistance (6) Increases M. Def. 4400
28 Magic Resistance Magic Resistance (7) Increases M. Def. 4400
28 Magic Resistance Magic Resistance (8) Increases M. Def. 4400
28 Shield Mastery Shield Mastery (2) Shield defense increases. 13000
28 Sting Sting (4) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 55. Effect 3. 4400
28 Sting Sting (5) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 59. Effect 3. 4400
28 Sting Sting (6) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 64. Effect 3. 4400
28 Sword Blunt Mastery Sword Blunt Mastery (3) Increases P. Atk. when using a sword or blunt weapon. 6700
28 Sword Blunt Mastery Sword Blunt Mastery (4) Increases P. Atk. when using a sword or blunt weapon. 6700
32 Confusion Confusion (3) Throws the enemy into confusion and gets them to change the target of their attack. 22000
32 Deflect Arrow Deflect Arrow (2) Increases defense against bow attacks. Effect 2. 22000
32 Drain Health Drain Health (11) Transfers HP from an opponent to yourself. Power 38. 7400
32 Drain Health Drain Health (12) Transfers HP from an opponent to yourself. Power 39. 7400
32 Drain Health Drain Health (13) Transfers HP from an opponent to yourself. Power 40. 7400
32 Hate Hate (7) Provokes an opponent to attack. Power 855. 7400
32 Hate Hate (8) Provokes an opponent to attack. Power 882. 7400
32 Hate Hate (9) Provokes an opponent to attack. Power 909. 7400
32 Heavy Armor Mastery Heavy Armor Mastery (10) Increases P. Def. when wearing heavy armor. 7400
32 Heavy Armor Mastery Heavy Armor Mastery (11) Increases P. Def. when wearing heavy armor. 7400
32 Heavy Armor Mastery Heavy Armor Mastery (12) Increases P. Def. when wearing heavy armor. 7400
32 Magic Resistance Magic Resistance (9) Increases M. Def. 7400
32 Magic Resistance Magic Resistance (10) Increases M. Def. 7400
32 Magic Resistance Magic Resistance (11) Increases M. Def. 7400
32 Power Break Power Break (1) Instantly reduces enemy's P. Atk Effect 2. 22000
32 Sting Sting (7) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 73. Effect 4. 7400
32 Sting Sting (8) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 79. Effect 4. 7400
32 Sting Sting (9) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 84. Effect 4. 7400
32 Sword Blunt Mastery Sword Blunt Mastery (5) Increases P. Atk. when using a sword or blunt weapon. 11000
32 Sword Blunt Mastery Sword Blunt Mastery (6) Increases P. Atk. when using a sword or blunt weapon. 11000
36 Confusion Confusion (4) Throws the enemy into confusion and gets them to change the target of their attack. 28000
36 Drain Health Drain Health (14) Transfers HP from an opponent to yourself. Power 43. 9000
36 Drain Health Drain Health (15) Transfers HP from an opponent to yourself. Power 44. 9000
36 Drain Health Drain Health (16) Transfers HP from an opponent to yourself. Power 46. 9000
36 Focus Mind Focus Mind (1) Increases MP Recovery Speed. 28000
36 Freezing Strike Freezing Strike (1) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 26. 14000
36 Freezing Strike Freezing Strike (2) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 28. 14000
36 Hate Hate (10) Provokes an opponent to attack. Power 965. 9000
36 Hate Hate (11) Provokes an opponent to attack. Power 993. 9000
36 Hate Hate (12) Provokes an opponent to attack. Power 1021. 9000
36 Heavy Armor Mastery Heavy Armor Mastery (13) Increases P. Def. when wearing heavy armor. 9000
36 Heavy Armor Mastery Heavy Armor Mastery (14) Increases P. Def. when wearing heavy armor. 9000
36 Heavy Armor Mastery Heavy Armor Mastery (15) Increases P. Def. when wearing heavy armor. 9000
36 Magic Resistance Magic Resistance (12) Increases M. Def. 9000
36 Magic Resistance Magic Resistance (13) Increases M. Def. 9000
36 Magic Resistance Magic Resistance (14) Increases M. Def. 9000
36 Power Break Power Break (2) Instantly reduces enemy's P. Atk Effect 2. 28000
36 Sting Sting (10) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 96. Effect 4. 9000
36 Sting Sting (11) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 102. Effect 4. 9000
36 Sting Sting (12) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 109. Effect 4. 9000
36 Sword Blunt Mastery Sword Blunt Mastery (7) Increases P. Atk. when using a sword or blunt weapon. 14000
36 Sword Blunt Mastery Sword Blunt Mastery (8) Increases P. Atk. when using a sword or blunt weapon. 14000
back