BladeDancer

Level   Skill Description SP
40 Confusion Confusion (5) Throws the enemy into confusion and gets them to change the target of their attack. 43000
40 Dance of Fire Dance of Fire (1) Temporarily increases party members' critical damage. Continuous dancing consumes additional MP. Usable when a dual-sword is equipped. 43000
40 Drain Health Drain Health (17) Transfers HP from an opponent to yourself. Power 49. 14000
40 Drain Health Drain Health (18) Transfers HP from an opponent to yourself. Power 50. 14000
40 Drain Health Drain Health (19) Transfers HP from an opponent to yourself. Power 52. 14000
40 Dual Weapon Mastery Dual Weapon Mastery (1) Increases attack power when using dual weapons. 14000
40 Dual Weapon Mastery Dual Weapon Mastery (2) Increases attack power when using dual weapons. 14000
40 Dual Weapon Mastery Dual Weapon Mastery (3) Increases attack power when using dual weapons. 14000
40 Freezing Strike Freezing Strike (3) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 30. 22000
40 Freezing Strike Freezing Strike (4) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 31. 22000
40 Hex Hex (1) Instantly decreases enemy's P. Def. Effect 3. 43000
40 Magic Resistance Magic Resistance (15) Increases M. Def. 14000
40 Magic Resistance Magic Resistance (16) Increases M. Def. 14000
40 Magic Resistance Magic Resistance (17) Increases M. Def. 14000
40 Power Break Power Break (3) Instantly reduces enemy's P. Atk Effect 3. 43000
40 Sting Sting (13) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 123. Effect 4. 14000
40 Sting Sting (14) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 131. Effect 4. 14000
40 Sting Sting (15) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 139. Effect 5. 14000
43 Confusion Confusion (6) Throws the enemy into confusion and gets them to change the target of their attack. 46000
43 Dance of Light Dance of Light (1) Temporarily bestows sacred power to party members' physical attack. Continuous dancing consumes additional MP. Usable when a dual-sword is equipped. 46000
43 Drain Health Drain Health (20) Transfers HP from an opponent to yourself. Power 53. 15000
43 Drain Health Drain Health (21) Transfers HP from an opponent to yourself. Power 55. 15000
43 Drain Health Drain Health (22) Transfers HP from an opponent to yourself. Power 57. 15000
43 Dual Weapon Mastery Dual Weapon Mastery (4) Increases attack power when using dual weapons. 15000
43 Dual Weapon Mastery Dual Weapon Mastery (5) Increases attack power when using dual weapons. 15000
43 Dual Weapon Mastery Dual Weapon Mastery (6) Increases attack power when using dual weapons. 15000
43 Focus Mind Focus Mind (2) Increases MP Recovery Speed. 46000
43 Freezing Strike Freezing Strike (5) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 33. 23000
43 Freezing Strike Freezing Strike (6) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 34. 23000
43 Hex Hex (2) Instantly decreases enemy's P. Def. Effect 3. 46000
43 Magic Resistance Magic Resistance (18) Increases M. Def. 15000
43 Magic Resistance Magic Resistance (19) Increases M. Def. 15000
43 Magic Resistance Magic Resistance (20) Increases M. Def. 15000
43 Power Break Power Break (4) Instantly reduces enemy's P. Atk Effect 3. 46000
43 Sting Sting (16) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 148. Effect 5. 15000
43 Sting Sting (17) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 157. Effect 5. 15000
43 Sting Sting (18) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 166. Effect 5. 15000
46 Confusion Confusion (7) Throws the enemy into confusion and gets them to change the target of their attack. 66000
46 Dance of Inspiration Dance of Inspiration (1) Temporarily increases party members' accuracy. Continuous dancing consumes additional MP. Usable when a dual-sword is equipped. 66000
46 Drain Health Drain Health (23) Transfers HP from an opponent to yourself. Power 58. 22000
46 Drain Health Drain Health (24) Transfers HP from an opponent to yourself. Power 60. 22000
46 Drain Health Drain Health (25) Transfers HP from an opponent to yourself. Power 61. 22000
46 Dual Weapon Mastery Dual Weapon Mastery (7) Increases attack power when using dual weapons. 22000
46 Dual Weapon Mastery Dual Weapon Mastery (8) Increases attack power when using dual weapons. 22000
46 Dual Weapon Mastery Dual Weapon Mastery (9) Increases attack power when using dual weapons. 22000
46 Freezing Strike Freezing Strike (7) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 36. 33000
46 Freezing Strike Freezing Strike (8) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 37. 33000
46 Hex Hex (3) Instantly decreases enemy's P. Def. Effect 3. 66000
46 Magic Resistance Magic Resistance (21) Increases M. Def. 22000
46 Magic Resistance Magic Resistance (22) Increases M. Def. 22000
46 Magic Resistance Magic Resistance (23) Increases M. Def. 22000
46 Power Break Power Break (5) Instantly reduces enemy's P. Atk Effect 3. 66000
46 Sting Sting (19) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 175. Effect 5. 22000
46 Sting Sting (20) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 185. Effect 5. 22000
46 Sting Sting (21) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 196. Effect 5. 22000
49 Confusion Confusion (8) Throws the enemy into confusion and gets them to change the target of their attack. 89000
49 Dance of Mystic Dance of Mystic (1) Temporarily increases party members' M. Atk. Continuous dancing consumes additional MP. Usable when a dual-sword is equipped. 89000
49 Drain Health Drain Health (26) Transfers HP from an opponent to yourself. Power 63. 30000
49 Drain Health Drain Health (27) Transfers HP from an opponent to yourself. Power 65. 30000
49 Drain Health Drain Health (28) Transfers HP from an opponent to yourself. Power 66. 30000
49 Dual Weapon Mastery Dual Weapon Mastery (10) Increases attack power when using dual weapons. 30000
49 Dual Weapon Mastery Dual Weapon Mastery (11) Increases attack power when using dual weapons. 30000
49 Dual Weapon Mastery Dual Weapon Mastery (12) Increases attack power when using dual weapons. 30000
49 Focus Mind Focus Mind (3) Increases MP Recovery Speed. 89000
49 Freezing Strike Freezing Strike (9) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 39. 45000
49 Freezing Strike Freezing Strike (10) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 40. 45000
49 Hex Hex (4) Instantly decreases enemy's P. Def. Effect 3. 89000
49 Magic Resistance Magic Resistance (24) Increases M. Def. 30000
49 Magic Resistance Magic Resistance (25) Increases M. Def. 30000
49 Magic Resistance Magic Resistance (26) Increases M. Def. 30000
49 Poison Poison (2) Instantly poisons enemy. Effect 5. 89000
49 Power Break Power Break (6) Instantly reduces enemy's P. Atk Effect 3. 89000
49 Sting Sting (22) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 206. Effect 5. 30000
49 Sting Sting (23) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 217. Effect 5. 30000
49 Sting Sting (24) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 229. Effect 5. 30000
52 Confusion Confusion (9) Throws the enemy into confusion and gets them to change the target of their attack. 170000
52 Dance of Concentration Dance of Concentration (1) Temporarily decreases party members' magic cancel rate to damage and increases Casting Spd. Continuous dancing consumes additional MP. Usable when a dual-sword is equipped. 170000
52 Drain Health Drain Health (29) Transfers HP from an opponent to yourself. Power 68. 56000
52 Drain Health Drain Health (30) Transfers HP from an opponent to yourself. Power 70. 56000
52 Drain Health Drain Health (31) Transfers HP from an opponent to yourself. Power 72. 56000
52 Dual Weapon Mastery Dual Weapon Mastery (13) Increases attack power when using dual weapons. 56000
52 Dual Weapon Mastery Dual Weapon Mastery (14) Increases attack power when using dual weapons. 56000
52 Dual Weapon Mastery Dual Weapon Mastery (15) Increases attack power when using dual weapons. 56000
52 Freezing Strike Freezing Strike (11) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 42. 83000
52 Freezing Strike Freezing Strike (12) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 43. 83000
52 Hex Hex (5) Instantly decreases enemy's P. Def. Effect 3. 170000
52 Magic Resistance Magic Resistance (27) Increases M. Def. 56000
52 Magic Resistance Magic Resistance (28) Increases M. Def. 56000
52 Magic Resistance Magic Resistance (29) Increases M. Def. 56000
52 Power Break Power Break (7) Instantly reduces enemy's P. Atk Effect 3. 170000
52 Sting Sting (25) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 241. Effect 6. 56000
52 Sting Sting (26) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 253. Effect 6. 56000
52 Sting Sting (27) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 266. Effect 6. 56000
55 Confusion Confusion (10) Throws the enemy into confusion and gets them to change the target of their attack. 200000
55 Dance of Warrior Dance of Warrior (1) Temporarily boosts party members' P. Atk. Continuous dancing consumes additional MP. Usable when a dual-sword is equipped. 200000
55 Drain Health Drain Health (32) Transfers HP from an opponent to yourself. Power 73. 67000
55 Drain Health Drain Health (33) Transfers HP from an opponent to yourself. Power 75. 67000
55 Drain Health Drain Health (34) Transfers HP from an opponent to yourself. Power 77. 67000
55 Dual Weapon Mastery Dual Weapon Mastery (16) Increases attack power when using dual weapons. 67000
55 Dual Weapon Mastery Dual Weapon Mastery (17) Increases attack power when using dual weapons. 67000
55 Dual Weapon Mastery Dual Weapon Mastery (18) Increases attack power when using dual weapons. 67000
55 Focus Mind Focus Mind (4) Increases MP Recovery Speed. 200000
55 Freezing Strike Freezing Strike (13) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 45. 100000
55 Freezing Strike Freezing Strike (14) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 46. 100000
55 Hex Hex (6) Instantly decreases enemy's P. Def. Effect 3. 200000
55 Magic Resistance Magic Resistance (30) Increases M. Def. 67000
55 Magic Resistance Magic Resistance (31) Increases M. Def. 67000
55 Magic Resistance Magic Resistance (32) Increases M. Def. 67000
55 Poison Blade Dance Poison Blade Dance (1) Sword emits cloud that instantly poisons nearby enemies. Usable when a dual-sword is equipped. Effect 6. 200000
55 Power Break Power Break (8) Instantly reduces enemy's P. Atk Effect 3. 200000
55 Sting Sting (28) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 279. Effect 6. 67000
55 Sting Sting (29) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 292. Effect 6. 67000
55 Sting Sting (30) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 306. Effect 6. 67000
58 Confusion Confusion (11) Throws the enemy into confusion and gets them to change the target of their attack. 240000
58 Dance of Fury Dance of Fury (1) Temporarily increases party members' attack speed. Continuous singing consumes additional MP. Usable when a dual-sword is equipped. 240000
58 Drain Health Drain Health (35) Transfers HP from an opponent to yourself. Power 78. 80000
58 Drain Health Drain Health (36) Transfers HP from an opponent to yourself. Power 80. 80000
58 Drain Health Drain Health (37) Transfers HP from an opponent to yourself. Power 82. 80000
58 Dual Weapon Mastery Dual Weapon Mastery (19) Increases attack power when using dual weapons. 80000
58 Dual Weapon Mastery Dual Weapon Mastery (20) Increases attack power when using dual weapons. 80000
58 Dual Weapon Mastery Dual Weapon Mastery (21) Increases attack power when using dual weapons. 80000
58 Freezing Strike Freezing Strike (15) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 48. 120000
58 Freezing Strike Freezing Strike (16) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 49. 120000
58 Hex Hex (7) Instantly decreases enemy's P. Def. Effect 3. 240000
58 Magic Resistance Magic Resistance (33) Increases M. Def. 80000
58 Magic Resistance Magic Resistance (34) Increases M. Def. 80000
58 Magic Resistance Magic Resistance (35) Increases M. Def. 80000
58 Poison Poison (3) Instantly poisons enemy. Effect 6. 240000
58 Power Break Power Break (9) Instantly reduces enemy's P. Atk Effect 3. 240000
58 Sting Sting (31) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 320. Effect 6. 80000
58 Sting Sting (32) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 334. Effect 6. 80000
58 Sting Sting (33) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 349. Effect 6. 80000
60 Confusion Confusion (12) Throws the enemy into confusion and gets them to change the target of their attack. 320000
60 Drain Health Drain Health (38) Transfers HP from an opponent to yourself. Power 84. 160000
60 Drain Health Drain Health (39) Transfers HP from an opponent to yourself. Power 85. 160000
60 Dual Weapon Mastery Dual Weapon Mastery (22) Increases attack power when using dual weapons. 160000
60 Dual Weapon Mastery Dual Weapon Mastery (23) Increases attack power when using dual weapons. 160000
60 Freezing Strike Freezing Strike (17) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 51. 320000
60 Hex Hex (8) Instantly decreases enemy's P. Def. Effect 3. 320000
60 Magic Resistance Magic Resistance (36) Increases M. Def. 160000
60 Magic Resistance Magic Resistance (37) Increases M. Def. 160000
60 Poison Blade Dance Poison Blade Dance (2) Sword emits cloud that instantly poisons nearby enemies. Usable when a dual-sword is equipped. Effect 7. 320000
60 Power Break Power Break (10) Instantly reduces enemy's P. Atk Effect 3. 320000
60 Sting Sting (34) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 364. Effect 6. 160000
60 Sting Sting (35) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 379. Effect 7. 160000
62 Confusion Confusion (13) Throws the enemy into confusion and gets them to change the target of their attack. 440000
62 Dance of Earth Guard Dance of Earth Guard (1) Temporarily increases party members' resistance to attacks by earth. Continuous singing consumes additional MP. Usable when a dual-sword is equipped. 440000
62 Drain Health Drain Health (40) Transfers HP from an opponent to yourself. Power 87. 220000
62 Drain Health Drain Health (41) Transfers HP from an opponent to yourself. Power 89. 220000
62 Dual Weapon Mastery Dual Weapon Mastery (24) Increases attack power when using dual weapons. 220000
62 Dual Weapon Mastery Dual Weapon Mastery (25) Increases attack power when using dual weapons. 220000
62 Freezing Strike Freezing Strike (18) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 53. 440000
62 Hex Hex (9) Instantly decreases enemy's P. Def. Effect 3. 440000
62 Magic Resistance Magic Resistance (38) Increases M. Def. 220000
62 Magic Resistance Magic Resistance (39) Increases M. Def. 220000
62 Power Break Power Break (11) Instantly reduces enemy's P. Atk Effect 3. 440000
62 Sting Sting (36) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 395. Effect 7. 220000
62 Sting Sting (37) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 410. Effect 7. 220000
64 Confusion Confusion (14) Throws the enemy into confusion and gets them to change the target of their attack. 530000
64 Drain Health Drain Health (42) Transfers HP from an opponent to yourself. Power 90. 270000
64 Drain Health Drain Health (43) Transfers HP from an opponent to yourself. Power 92. 270000
64 Dual Weapon Mastery Dual Weapon Mastery (26) Increases attack power when using dual weapons. 270000
64 Dual Weapon Mastery Dual Weapon Mastery (27) Increases attack power when using dual weapons. 270000
64 Focus Mind Focus Mind (5) Increases MP Recovery Speed. 530000
64 Freezing Strike Freezing Strike (19) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 56. 530000
64 Hex Hex (10) Instantly decreases enemy's P. Def. Effect 3. 530000
64 Magic Resistance Magic Resistance (40) Increases M. Def. 270000
64 Magic Resistance Magic Resistance (41) Increases M. Def. 270000
64 Power Break Power Break (12) Instantly reduces enemy's P. Atk Effect 3. 530000
64 Sting Sting (38) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 426. Effect 7. 270000
64 Sting Sting (39) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 443. Effect 7. 270000
66 Confusion Confusion (15) Throws the enemy into confusion and gets them to change the target of their attack. 700000
66 Dance of Protection Dance of Protection (1) Temporarily increases party members' resistance to terrain damage. Continuous singing consumes additional MP. Usable when a dual-sword is equipped. 700000
66 Drain Health Drain Health (44) Transfers HP from an opponent to yourself. Power 94. 350000
66 Drain Health Drain Health (45) Transfers HP from an opponent to yourself. Power 96. 350000
66 Dual Weapon Mastery Dual Weapon Mastery (28) Increases attack power when using dual weapons. 350000
66 Dual Weapon Mastery Dual Weapon Mastery (29) Increases attack power when using dual weapons. 350000
66 Freezing Strike Freezing Strike (20) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 58. 700000
66 Hex Hex (11) Instantly decreases enemy's P. Def. Effect 3. 700000
66 Magic Resistance Magic Resistance (42) Increases M. Def. 350000
66 Magic Resistance Magic Resistance (43) Increases M. Def. 350000
66 Poison Poison (4) Instantly poisons enemy. Effect 7. 700000
66 Power Break Power Break (13) Instantly reduces enemy's P. Atk Effect 3. 700000
66 Sting Sting (40) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 459. Effect 7. 350000
66 Sting Sting (41) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 475. Effect 7. 350000
68 Confusion Confusion (16) Throws the enemy into confusion and gets them to change the target of their attack. 970000
68 Drain Health Drain Health (46) Transfers HP from an opponent to yourself. Power 97. 490000
68 Drain Health Drain Health (47) Transfers HP from an opponent to yourself. Power 99. 490000
68 Dual Weapon Mastery Dual Weapon Mastery (30) Increases attack power when using dual weapons. 490000
68 Dual Weapon Mastery Dual Weapon Mastery (31) Increases attack power when using dual weapons. 490000
68 Freezing Strike Freezing Strike (21) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 59. 970000
68 Hex Hex (12) Instantly decreases enemy's P. Def. Effect 3. 970000
68 Magic Resistance Magic Resistance (44) Increases M. Def. 490000
68 Magic Resistance Magic Resistance (45) Increases M. Def. 490000
68 Power Break Power Break (14) Instantly reduces enemy's P. Atk Effect 3. 970000
68 Sting Sting (42) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 492. Effect 7. 490000
68 Sting Sting (43) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 509. Effect 7. 490000
70 Confusion Confusion (17) Throws the enemy into confusion and gets them to change the target of their attack. 1000000
70 Dance of Aqua Guard Dance of Aqua Guard (1) Temporarily increases party members' resistance to attacks by water. Continuous singing consumes additional MP. Usable when a dual-sword is equipped. 1000000
70 Drain Health Drain Health (48) Transfers HP from an opponent to yourself. Power 100. 520000
70 Drain Health Drain Health (49) Transfers HP from an opponent to yourself. Power 102. 520000
70 Dual Weapon Mastery Dual Weapon Mastery (32) Increases attack power when using dual weapons. 520000
70 Dual Weapon Mastery Dual Weapon Mastery (33) Increases attack power when using dual weapons. 520000
70 Freezing Strike Freezing Strike (22) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 61. 1000000
70 Hex Hex (13) Instantly decreases enemy's P. Def. Effect 3. 1000000
70 Magic Resistance Magic Resistance (46) Increases M. Def. 520000
70 Magic Resistance Magic Resistance (47) Increases M. Def. 520000
70 Power Break Power Break (15) Instantly reduces enemy's P. Atk Effect 3. 1000000
70 Sting Sting (44) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 526. Effect 7. 520000
70 Sting Sting (45) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 542. Effect 8. 520000
72 Confusion Confusion (18) Throws the enemy into confusion and gets them to change the target of their attack. 1500000
72 Drain Health Drain Health (50) Transfers HP from an opponent to yourself. Power 104. 750000
72 Drain Health Drain Health (51) Transfers HP from an opponent to yourself. Power 105. 750000
72 Dual Weapon Mastery Dual Weapon Mastery (34) Increases attack power when using dual weapons. 750000
72 Dual Weapon Mastery Dual Weapon Mastery (35) Increases attack power when using dual weapons. 750000
72 Focus Mind Focus Mind (6) Increases MP Recovery Speed. 1500000
72 Freezing Strike Freezing Strike (23) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 63. 1500000
72 Hex Hex (14) Instantly decreases enemy's P. Def. Effect 3. 1500000
72 Magic Resistance Magic Resistance (48) Increases M. Def. 750000
72 Magic Resistance Magic Resistance (49) Increases M. Def. 750000
72 Poison Blade Dance Poison Blade Dance (3) Sword emits cloud that instantly poisons nearby enemies. Usable when a dual-sword is equipped. Effect 8. 1500000
72 Power Break Power Break (16) Instantly reduces enemy's P. Atk Effect 3. 1500000
72 Sting Sting (46) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 559. Effect 8. 750000
72 Sting Sting (47) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 576. Effect 8. 750000
74 Confusion Confusion (19) Throws the enemy into confusion and gets them to change the target of their attack. 2300000
74 Dance of Vampire Dance of Vampire (1) Partially restores party members' HP by using damage inflicted upon the enemy. Damage inflicted by skill or remote attack is excluded. Continuous dancing consumes additional MP. Continuous singing consumes additional MP. Usable when a dual-sword is equipped. 2300000
74 Drain Health Drain Health (52) Transfers HP from an opponent to yourself. Power 107. 1200000
74 Drain Health Drain Health (53) Transfers HP from an opponent to yourself. Power 108. 1200000
74 Dual Weapon Mastery Dual Weapon Mastery (36) Increases attack power when using dual weapons. 1200000
74 Dual Weapon Mastery Dual Weapon Mastery (37) Increases attack power when using dual weapons. 1200000
74 Freezing Strike Freezing Strike (24) Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 65. 2300000
74 Hex Hex (15) Instantly decreases enemy's P. Def. Effect 3. 2300000
74 Magic Resistance Magic Resistance (50) Increases M. Def. 1200000
74 Magic Resistance Magic Resistance (51) Increases M. Def. 1200000
74 Poison Poison (5) Instantly poisons enemy. Effect 8. 2300000
74 Power Break Power Break (17) Instantly reduces enemy's P. Atk Effect 3. 2300000
74 Sting Sting (48) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 593. Effect 8. 1200000
74 Sting Sting (49) Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 609. Effect 8. 1200000
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