Orc Fighter

Level   Skill Description SP
1 Lucky Lucky (1) Removes the death penalty and item drop while you are Level 4 and under. 0
1 Toughness Toughness (1) Has tolerance for various irregularities. 0
5 Armor Mastery Armor Mastery (1) Defense increase. 190
5 Iron Punch Iron Punch (1) Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 29. Over-hit possible. 60
5 Iron Punch Iron Punch (2) Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 31. Over-hit possible. 60
5 Iron Punch Iron Punch (3) Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 34. Over-hit possible. 60
5 Power Strike Power Strike (1) Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25. 60
5 Power Strike Power Strike (2) Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 27. 60
5 Power Strike Power Strike (3) Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 30. 60
5 Relax Relax (1) Recovers HP quickly when sitting. 190
5 Weapon Mastery Weapon Mastery (1) Attack power increase. 190
10 Armor Mastery Armor Mastery (2) Defense increase. 690
10 Armor Mastery Armor Mastery (3) Defense increase. 690
10 Iron Punch Iron Punch (4) Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 45. Over-hit possible. 460
10 Iron Punch Iron Punch (5) Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 49. Over-hit possible. 460
10 Iron Punch Iron Punch (6) Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 54. Over-hit possible. 460
10 Power Strike Power Strike (4) Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 39. 460
10 Power Strike Power Strike (5) Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 42. 460
10 Power Strike Power Strike (6) Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 46. 460
10 Weapon Mastery Weapon Mastery (2) Attack power increase. 1300
15 Armor Mastery Armor Mastery (4) Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment. 2000
15 Armor Mastery Armor Mastery (5) Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment. 2000
15 Iron Body Iron Body (1) Resist damage from falling. 4000
15 Iron Punch Iron Punch (7) Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 69. Over-hit possible. 1300
15 Iron Punch Iron Punch (8) Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 76. Over-hit possible. 1300
15 Iron Punch Iron Punch (9) Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 82. Over-hit possible. 1300
15 Power Strike Power Strike (7) Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 60. 1300
15 Power Strike Power Strike (8) Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 65. 1300
15 Power Strike Power Strike (9) Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 70. 1300
15 Weapon Mastery Weapon Mastery (3) Attack power increase. 4000
20 Expertise D Expertise D (1) You become familiar with D-grade equipment. 0
40 Expertise C Expertise C (2) You become familiar with C-Grade equipment. 0
52 Expertise B Expertise B (3) You become familiar with B-Grade equipment. 0
61 Expertise A Expertise A (4) You become familiar with A-Grade equipment. 0
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